Creating and Editing Skins

In order to create a new skin, you must complete the following tasks:

1  Create an image of the mobile device. Using a camera and/or graphics design program, create an image of the mobile device. This will be the image that appears when you connect to the mobile device and display the skin.

2  (Optional) Create a down image of the mobile device. Using a graphics design program, create an image of the mobile device when a key is in a down state. The down image can be the same as the main image.

3  Create a keymap image. Using a graphics design program, create a keymap for the mobile device keys/buttons you want to configure in the Skins Editor. The keymap assigns a unique color to each button area of the skin, and then the color is associated with a button action when you configure the skin. The keymap image should be the same size as the device image.

All image files should be saved as .png or .bmp.

4  Create a new skin. Create a new skin in the Skins Editor by clicking Skin > New.

5  Import each image into the Skins Editor. When the images are imported, the Skins Editor can display the images, as well as a composite image of the device overlaid with the keymap. For information on importing the skin images, see Importing Images.

6  Configure the skin details. The Skins Editor allows you to configure the size and position of the screen and the actions for each button. For information on configuring the skin information, see Configuring Skin Information.

7  Create key states. Key states define how keys behave when the user presses keys such as SHIFT, CTRL, or ALT. For information on creating key states, see Creating Key States.

8  Edit key details. Define what each key press will do. This includes defining which keys toggle key states and multi-click key options. For information on editing key details, see Configuring Key Actions.

 


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